Ignore:
Timestamp:
Jun 13, 2025, 9:01:23 PM (3 weeks ago)
Author:
yann meurdesoif
Message:

Convection GPU porting : remove zilch function (set to 0 flattened array) or similar...
YM

File:
1 edited

Legend:

Unmodified
Added
Removed
  • LMDZ6/trunk/libf/phylmd/cv3_routines.f90

    r5698 r5699  
    25202520! ---  TO REPRESENT EQUAL PROBABILITIES OF MIXING
    25212521! =====================================================================
    2522 
    2523   CALL zilch(asum, nloc*nd)
    2524   CALL zilch(csum, nloc*nd)
    2525   CALL zilch(csum, nloc*nd)
     2522  asum(1:nloc,1:nd) = 0.
     2523  csum(1:nloc,1:nd) = 0.
    25262524
    25272525  DO il = 1, ncum
     
    26882686
    26892687! MAF: renormalisation de MENT
    2690   CALL zilch(zm, nloc*na)
     2688  zm(1:nloc,1:na) = 0.
     2689 
    26912690  DO jm = 1, nl
    26922691    DO im = 1, nl
     
    29192918    IF (num1<=0) GO TO 400
    29202919
    2921     CALL zilch(wdtrain, ncum)
     2920    wdtrain(1:ncum) = 0.0
    29222921
    29232922
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