! $Id$ module regr3_lint_m ! Author: Lionel GUEZ implicit none interface regr3_lint ! Each procedure regrids by linear interpolation. ! The regridding operation is done on the third dimension of the ! input array. ! The difference betwwen the procedures is the rank of the first argument. module procedure regr33_lint, regr34_lint end interface private public regr3_lint contains function regr33_lint(vs, xs, xt) result(vt) ! "vs" has rank 3. use assert_eq_m, only: assert_eq use interpolation, only: hunt real, intent(in):: vs(:, :, :) ! (values of the function at source points "xs") real, intent(in):: xs(:) ! (abscissas of points in source grid, in strictly monotonic order) real, intent(in):: xt(:) ! (abscissas of points in target grid) real vt(size(vs, 1), size(vs, 2), size(xt)) ! (values of the function on the target grid) ! Variables local to the procedure: integer is, it, ns integer is_b ! "is" bound between 1 and "ns - 1" !-------------------------------------- ns = assert_eq(size(vs, 3), size(xs), "regr33_lint ns") is = -1 ! go immediately to bisection on first call to "hunt" do it = 1, size(xt) call hunt(xs, xt(it), is) is_b = min(max(is, 1), ns - 1) vt(:, :, it) = ((xs(is_b+1) - xt(it)) * vs(:, :, is_b) & + (xt(it) - xs(is_b)) * vs(:, :, is_b+1)) / (xs(is_b+1) - xs(is_b)) end do end function regr33_lint !********************************************************* function regr34_lint(vs, xs, xt) result(vt) ! "vs" has rank 4. use assert_eq_m, only: assert_eq use interpolation, only: hunt real, intent(in):: vs(:, :, :, :) ! (values of the function at source points "xs") real, intent(in):: xs(:) ! (abscissas of points in source grid, in strictly monotonic order) real, intent(in):: xt(:) ! (abscissas of points in target grid) real vt(size(vs, 1), size(vs, 2), size(xt), size(vs, 4)) ! (values of the function on the target grid) ! Variables local to the procedure: integer is, it, ns integer is_b ! "is" bound between 1 and "ns - 1" !-------------------------------------- ns = assert_eq(size(vs, 3), size(xs), "regr34_lint ns") is = -1 ! go immediately to bisection on first call to "hunt" do it = 1, size(xt) call hunt(xs, xt(it), is) is_b = min(max(is, 1), ns - 1) vt(:, :, it, :) = ((xs(is_b+1) - xt(it)) * vs(:, :, is_b, :) & + (xt(it) - xs(is_b)) * vs(:, :, is_b+1, :)) & / (xs(is_b+1) - xs(is_b)) end do end function regr34_lint end module regr3_lint_m