source:
LMDZ.3.3/trunk/libf/dyn3d/add_vec.F
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1 | SUBROUTINE add_vec(n,x,y,z) |
2 | INTEGER n,i |
3 | REAL x(n),y(n),z(n) |
4 | DO i=1,n |
5 | z(i)=x(i)+y(i) |
6 | ENDDO |
7 | RETURN |
8 | END |
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