source:
LMDZ.3.3/trunk/libf/dyn3d/substr.F
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[2] | 1 | SUBROUTINE substr(np,px,py,pz) |
2 | IMPLICIT NONE | |
3 | ||
4 | INTEGER np | |
5 | REAL px(np),py(np),pz(np) | |
6 | ||
7 | INTEGER i | |
8 | ||
9 | DO i=1,np | |
10 | pz(i)=px(i)-py(i) | |
11 | ENDDO | |
12 | ||
13 | RETURN | |
14 | END |
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